package main;

/**
 * @author Ken "David" McClain
 * @author Zach Turk
 */


import shape.*;


public class Scene extends SceneGraphNode {
	public Scene() {
		SceneGraphNode child = new Triangle(true);
		child.translateX = -.5f;
		child.translateY = -.5f;
		addChild(child);
		
		child = new Square();
		child.translateY = .5f;
		child.translateX = 1f;
		addChild(child);
		
		child = new Ellipse();
		child.scale = .5f;
		child.translateX = .5f;
		child.translateY = -.5f;
		addChild(child);
		
		child = new Compound();
		child.scale = .5f;
		child.translateX = -1.5f;
		child.translateY = .5f;
		addChild(child);
	}
}
